Ss13 decloner gun9/20/2023 ![]() ![]() They'll usually be in critical condition after a minute or two, and after another minute, they'll often have lost enough blood to start suffering from hypotension they tend to die shortly thereafter. Upgrade it twice, and you'll start choking them with it, causing some bleeding and 1 BRUTE every few seconds. If you click on someone while holding a kitchen knife on Grab, you'll put them in a grab. They do a fair amount of damage, their special attack can land in two hits in rapid succession, and they have a unique Grab ability. Kitchen knifes deserve some special mention. Botany chainsaws, scissors, wirecutters, screwdrivers, and razors are perennial favorites for spilling blood. They also hurt and stun people who aren't wearing shoes plasmaglass ones do it to even people wearing shoes. Shards are also quite weak, but their special can land in lots of hits quickly, and they're quite common you can easily get one by throwing a drinking glass. In contrast, surgical tools such as scalpels are weaker than even bare fists, but they can be dipped with chems for some wild effects. Meatcleavers do good damage, and their throw attack is rather powerful. There's never a shortage of sharp things on the station. Somewhat like real life, the more you stab them, and the longer you can keep them from retreating to heal up, the more the blood loss will affect them. Bleeding is a time-delayed effect that can sometimes be quite debilitating, but it's relatively easy to fix. Stabby stab! Objects with sharp edges usually offer respectable damage, sometimes with some extra perk, and cause bleeding. Some traitor weapons, such as the cyalume saber, are able to kill people very quickly. Artifact melee weapons can sometimes inflict TOX, depending on your luck this is notable since TOX is generally difficult or time-consuming to heal. The rule of thumb is that if it seems big and heavy, it does BRUTE, and anything with an open flame or heated tip inflicts BURN. Moreover, different blunt weapons do different types of damage, so you might want to tailor your choice of weapon(s) to account for what kind of armor your opponent has and what kind of medicine they can easily get. Fire extinguishers, rods, welding tools, and soldering irons are in the opposite boat: not a lot of stamina drain, but good damage. A folded-up folding chair is also decent at draining stamina, just like those wrestling shows chairs also allow you to shoulder dive/chair flip people for an instant knockdown and some damage-if you can time and aim it right. Jetpacks and gas tanks are good at draining stamina, so they're useful if you want to knock someone out, but since they don't actually have a lot of mass behind them, they don't do much in the way of raw damage, and you might have trouble against armored opponents since armor is usually good at reducing stamina drain. Beating someone to death takes a fairly long time, even more so if they're wearing protective clothing.Īs for the weapon itself, it's important to select the right one for the task ahead. If your target is incapacitated, it's a good idea to drag him off somewhere secluded while you finish the job. You will generally want to knock your target unconscious first, unless you enjoy Jimmy McVictim running round the station bleating about what a bad person you are as you chase after him and try to beat him senseless. ![]() If you are going to take this approach, being under the influence of alcohol can help you resist punches yourself and deal more damage.Īh, classic toolboxing it is! Incapacitating someone with a blunt object can be easy enough, killing them with one can be a bit more tricky, however. While you can take your chances and pray for a random critical hit or two, it's best to look for a weapon before taking on someone with gear. If they have both of these things, they're much more resistant to your punches, take less damage from them and aren't knocked down as easily from stamina loss. Generally speaking, your fists are only good weapons against opponents who are not wearing body armor and some sort of protective helmet. Actually killing someone in this manner takes a long time, but repeatedly punching your opponent to drain their stamina and knock them down can allow you to use another method of finishing them off, such as strangulation or spacing. Below are some of the basic ways, feel free to mix, match, and create your own ways to butcher your fellow man.Ī good old-fashioned beating is a half-decent way to take down an unarmored opponent. There's more than one way to kill a man, especially in SS13. 2.3.1 Mechanics Specific to Kinetic Weapons.2.2.1 Mechanics Specific to Energy Weapons. ![]()
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