To better understand the Kingdoms and contexts in which Soldier appears, it may be useful to refer to the overall strategy section for this Traveller line.īecause the bonus tokens it provides are very powerful, Teacher has extremely strong potential to enable building an engine or to significantly enhance an already-functioning deck. It is slow to improve your deck, since it can be played at most every other turn and provides no benefit until your next turn.ĭespite this potential, there are two primary issues with Teacher: In particular, the +Card token can be critical in a Kingdom that otherwise offers no draw, while the +Action token can be used to create powerful non-terminal draw or greatly increase the number of terminal cards that you can play.It is terminal, and replaces a village in Disciple.These downsides are heavily exacerbated by the fact that you have to sacrifice a high-tempo Disciple in order to obtain a Teacher. For this reason, adding a Teacher to your deck can significantly reduce your terminal space in the short term. If there is no other way to draw, placing Teacher tokens to enable draw is likely to be a high priority. Otherwise, whether and when to exchange a Disciple for a Teacher and how to use the tokens can sometimes be a more situational decision that depends on how close the game is to ending, the extent to which you can benefit from the tokens, and whether your deck has the draw and terminal space to play Teacher quickly even after losing a Disciple. It’s often the case that your first goal with Teacher is to create efficient non-terminal draw. This means either adding the +Action token to a terminal draw card such as Smithy or adding the +Card token to a cantrip or non-terminal draw card.
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